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Hex World: Realistic Hex Textures for Maps

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Devlog

  • Fluids and Metals
    March 15, 2021 by deepomega
    Added some sci fi and mundane fluids, and a bunch more metallic textures. Should make it easier to differentiate areas of your map/giant space ship... Continue reading
  • Two Lane Roads
    March 28, 2020 by deepomega
    1
    As requested: Roads! I plan to add more in the future but this set works well for now. Scaled to Roll20 hex grid, but the linear nature of roads means this should also work very nicely in the standard... Continue reading
  • Buildings 04 (Demolished)
    February 26, 2020 by deepomega
    1
    A pack of 10 demolished buildings, suitable for either real time destruction, or building a wartorn map!... Continue reading
  • Building Pack 02 and 03
    February 25, 2020 by deepomega
    1
    Two new packs of buildings, ready to go! In case anyone is looking for em, these are built on stock 3D models from Kitbash3D... Continue reading
  • Vehicle and Mech Wrecks
    February 24, 2020 by deepomega
    1
    I've updated with a new pack of wrecked mechs and vehicles. As usual, designed for Roll20, centered and whitespaced to work well on it. 4 medium/large and 4 small wrecks, designed to have a variety of... Continue reading
  • Building Pack 01
    February 20, 2020 by deepomega
    1
    Update! First pack of buildings. These are all stock I had laying around and prepped for use. Designed for Roll20 but will also work in any graphics program. Pretty simple stuff, and designed to be ti... Continue reading
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